In this very large room, you'll be faced with many obstacles and familiar enemies in an attempt to get to the only way out of the room - the doorway into the adjacent room in the northeast corner. You'll fight a Werejaguar and a Killer Mantle as you go left, as well as two of a new enemy - the Red Minotaur. You're now underwater. Be weary of the bodies that come from the Legion, who constantly walk around. In this small room, smash the coffin for some goods and go right into the next room beyond that. Warp now to the middle-top warp on the castle map. Check back for more Castlevania: Aria of Sorrow cheats to be posted. Gallery To do so, you have to slowly push the boat, and as it slides downward, jump on it quickly and ride it until it crashes into the wall. Item Challenge If it seems like you've done everything possible in Aria Of Sorrow and don't know what to do, try filling in each of the enemy drop items in their profiles. Go left, killing the Needles in your way, and into the next room there. This leads you back to a vertical corridor we've been to already. The rotten side of his face can be seen when he screams and fires his eye beam, or when he is killed and disintegrates. In this next room, simply drop down and quickly run left into the bottom most hole in the wall in this room, before the slew of enemies get to you. Here, you'll have to traverse some pesky conveyor belts surrounded by damaging spikes, while Medusa Heads and new enemies called Erinys are flying at you from all angles. Bat MP: 5/use Lets out a small sonar wave with pathetically short range. Slash away at the segments of the Legion, slowly chipping away the bodies around him. Anyways, I used a soulsetup of Nightmare/Great Armor/Lubicant, with Muramasa as weapon. At the far end of this small room, you'll find a High Mind Up, which you can add to your inventory. You'll fight some Bats at first, and a new enemy called a Cagnazzo. Irish mythology Now we can't do much in this room as of yet, but I instead went in here to really just add it to the map for now. Head all the way right until you can't anymore. Then go right into the next room. Grab that, then go back left and up to the previous vertical corridor once again. There's a lot enemy resistance in here in the form of Tritons, as well as two new enemies we've yet to encounter - Dragon Pillar-like enemies that function underwater (called Fish Heads) and Skeleton Knight-like enemies with shields (called Dead Crusaders). Instead, jump on the platform at the door and follow it above the Beam Skeletons. This is a warp room, and it's now open to us to use. In this small corridor, kill or avoid the two Slimes, and go left again, into another large room we've been in already. First, go up, where you can again go left or right. The closest thing Aria of Sorrow has to the cross boomerang subweapon. Then, go right and into the next room. In addition, Gargoyles and Dead Crusaders are waiting for you here as well. He is a demon whose very gaze induces terror. Five times in this room, the platform will stop above a cross-looking symbol. Leave this room to your left. Leave the big room here through the door we originally found it via, the door at the top left of the room. I recommend not equipping it. Once you've done that, go back right, kill the Killer Mantle once more, then go right into the next room. 3.) The other is a rather annoying tree enemy named Dryad. Make sure to explore the entire room to add it all to your map, then go left into the next room. Down this corridor, you'll fight some simple Mermen and a Man-Eater as you head right. He can be annoying, but overall he isn't too difficult. Gaming Quiz / Castlevania: Aria of Sorrow Bosses Random Gaming or Mythology Quiz Can you pick the bosses from Castlevania: Aria of Sorrow? You have to do five sequences to break the wall at the end and gain access to the room to the right of this room. His weapons, initially, are his two fists. Appearances Primarily, you'll be facing off with the large devil enemy in the center of the room called the Arc Devil. This room is large, but nothing we haven't seen, so it doesn't merit more of a walkthrough for it. Weak but has good distance. Boss - Balore This guy looks like some giant dwarf of some sort. Jump up, and start traversing the platforms leading up and around the area. This room is full of Beam Skeletons, but they really shouldn't concern you as of now. Then, immediately jump to the door to your left, and go through that door as well, into another room. Fight the Caznaggos as you go rightward, and the Flame Demon as well. Keep slashing at the open eye (on the right side) to damage him continuously. First, go through the right exit out of this room, to the adjacent corridor. Go through to the next room to your right, which is a save room. Jump over the gap in which we just came up here in, and fight the Beam Skeleton, as well as another new enemy called a Skull Millione. VS Balore. ENEMY ; When playing Dawn of Sorrow, this troper noticed that in order to get most of the Souls in the game more powerful, you need to own more copies of it to use them at their full potential.. Bait and Switch Boss: The Giant Bat appears in Aria, only to be crushed by Balore. He can take a hell of a lot of damage, so practice patience. In Castlevania: Aria of Sorrow, Soma Cruz has been chosen as the next incarnation of the dark lord Dracula. When you get to the end of this corridor, go right into the next room. Climb up to the top of this room, fighting all of the foes, and once at the top, go right into the top corridor there. Drop down to the bottom, and this time, go right into the next room. Balore Get some hits on it and it will be destroyed. With that in hand, go back down to the previous room, the big room. Once you get to the end, go right into the adjacent room. This is our next objective. Kill any enemy you do come across as you go right, and ignore those gray figures walking around - they are simply background imagery.